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Capture The Flag

🏁 Capture the Flag

In this exciting event mod, a flag 🏳️ spawns at a designated location on the map. Players must control the area for a set time to successfully capture it. Once captured, the flag carrier must transport it to a hidden destination (visible only to the carrier). However, the enemy team 👥 can track the carrier's position once the flag is picked up.

If the carrier is killed, the flag is dropped and must be recaptured after holding the area for a brief period. The flag carrier cannot use vehicles 🚶 and must travel on foot. Upon successfully reaching the target location, the carrier is rewarded with loot 🎉.

⚙️ Configuration Overview

The configuration for the RaulexCTF system is divided into four key components:

  • 📝 config.yaml The main configuration file where global settings for the Capture the Flag event are defined.

  • 🌍 zones/<zoneName>.yaml Each zone has its own configuration file. These files define the specific settings for the different zones in the map, such as spawn locations and capture times.

  • 🎁 loot-pool/<lootpoolName>.yaml These files define the loot pool for the event, detailing what rewards players can receive upon successfully completing the objective.

  • 📦 editor-imports/<editorexportFile>.dze These files contain exported data from the editor, allowing for map-specific configurations and settings to be imported easily.

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